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Minor logging issues (report here instead of in a new topic)
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MaBi
Site Admin


Joined: Jan 01, 2006
Posts: 993
Location: Italy

PostPosted: Thu Jun 25, 2020 8:31 am    Post subject: Reply with quote

Brutus44 wrote:
Same thing with game 77878:
http://www.mabiweb.com/modules.php?name=GM_Nations&g_id=77878&op=view_game_reset#n

Ok, I have "resurrected" this game too.

One time could be some kind of glitch, now there is obviously a bug somewhere and it must be related to a recent update I did a couple of weeks ago because this never happened before.
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Logitude



Joined: Jan 06, 2020
Posts: 31

PostPosted: Thu Jun 25, 2020 11:30 pm    Post subject: Reply with quote

MaBi wrote:
Ok, I have "resurrected" the game, let's see if it finishes correctly.

Thanks for the support! Sadly, no:

http://www.mabiweb.com/modules.php?name=GM_Nations&g_id=80018&op=view_game_reset

It's back on the "Completed games" list.
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S04-BGG-Admin



Joined: Apr 27, 2020
Posts: 4

PostPosted: Fri Jun 26, 2020 7:32 am    Post subject: Reply with quote

The game was hung on Timgagnon resolving his war payment. Mabiweb and Timggagnon were able to advance past that point. But now it hangs on input from Timgagnon for famine payments.

I see another error in the game log. In Timgagnon's first instance of owing food during production the log reports "no loss (already 0)." He does need to pay a VP from the shortage of food, but can't because he has no available VP. Could this bug be tied to cases where a player has no points to lose?
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MaBi
Site Admin


Joined: Jan 01, 2006
Posts: 993
Location: Italy

PostPosted: Fri Jun 26, 2020 8:06 am    Post subject: Reply with quote

Ok, I see that the other game I resurrected (77878) did finish correctly.
I think I have found the cause of the problem (not 100% sure yet, I need to fix it and test), it's probably due to an expiring session. If you load the game and take too much time to make your move then your session will expire and when you save you get an error. If this happen on the very last move, the game state will not be updated but the entry in the game manager will (and this is a bug of course, introduced recently when I changed the way an expiring session is handled).
I guess that in both cases Timgagnon left the game open in the browser until the session expired.

Sorry for the problems, I will try to fix this over the weekend.
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Logitude



Joined: Jan 06, 2020
Posts: 31

PostPosted: Fri Jun 26, 2020 2:41 pm    Post subject: Reply with quote

"This change won't affect that."

-every programmer ever
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MaBi
Site Admin


Joined: Jan 01, 2006
Posts: 993
Location: Italy

PostPosted: Mon Jun 29, 2020 7:33 pm    Post subject: Reply with quote

I see that the 80018 game has finally finished in the regular way, hopefully the bug is now fixed.
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Dennis



Joined: Feb 12, 2017
Posts: 7

PostPosted: Wed Aug 19, 2020 3:06 am    Post subject: can't join a game Reply with quote

In game 81945 the password is pandemic, but when I put it in it says incorrect password. Others have been able to enter the game so it does work.
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MaBi
Site Admin


Joined: Jan 01, 2006
Posts: 993
Location: Italy

PostPosted: Fri Aug 21, 2020 5:43 pm    Post subject: Re: can't join a game Reply with quote

Dennis wrote:
In game 81945 the password is pandemic, but when I put it in it says incorrect password. Others have been able to enter the game so it does work.

I just checked, there was a space after "pandemic", so it actually was "pandemic ", and maybe that was the issue? I don't know how the other players joined, maybe they knew and added the space?
Anyway I have removed the space and if you try now with "pandemic" it should work.
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Logitude



Joined: Jan 06, 2020
Posts: 31

PostPosted: Fri Aug 21, 2020 6:56 pm    Post subject: Re: can't join a game Reply with quote

MaBi wrote:
I just checked, there was a space after "pandemic", so it actually was "pandemic ", and maybe that was the issue? I don't know how the other players joined, maybe they knew and added the space?
Anyway I have removed the space and if you try now with "pandemic" it should work.

Sounds like autocomplete vs. typing out the whole word.
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magnivicen



Joined: May 30, 2020
Posts: 2

PostPosted: Wed Oct 07, 2020 6:06 am    Post subject: Game ID=82406 august +2 not working Reply with quote

Despite having the highest military, no +2 ore from the august advisor. Game is played with players
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magnivicen



Joined: May 30, 2020
Posts: 2

PostPosted: Wed Oct 07, 2020 6:08 am    Post subject: Sorry no bug in game Game ID=82406 Reply with quote

Sorry it is my mistake. Ignore previous message
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Kayser



Joined: Feb 12, 2021
Posts: 9

PostPosted: Tue Oct 12, 2021 9:23 pm    Post subject: Victoria Falls + Anglo-Afghan War Reply with quote

Just saw this in game 87925

//
Tankare: place 'Victoria Falls' (replacing 'Porcelain Tower' ) (advisor 'Peter the Great' removed) ('Victoria Falls' effect: draw 20 cards pci:@Anglo-Afghan War@ found 3 Colonies)
//

bold part is not expected; expected: thumbnail of the progress card
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MaBi
Site Admin


Joined: Jan 01, 2006
Posts: 993
Location: Italy

PostPosted: Wed Oct 13, 2021 12:58 pm    Post subject: Re: Victoria Falls + Anglo-Afghan War Reply with quote

Kayser wrote:
Just saw this in game 87925

This one was easy... fixed.
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Kayser



Joined: Feb 12, 2021
Posts: 9

PostPosted: Wed Oct 13, 2021 4:13 pm    Post subject: Re: Victoria Falls + Anglo-Afghan War Reply with quote

On the topic of Victoria Falls, is it possible to re-roll the outcome of the Victoria Falls draw by reseting the turn and placing the wonder again?
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Logitude



Joined: Jan 06, 2020
Posts: 31

PostPosted: Wed Oct 13, 2021 11:02 pm    Post subject: Re: Victoria Falls + Anglo-Afghan War Reply with quote

Kayser wrote:
On the topic of Victoria Falls, is it possible to re-roll the outcome of the Victoria Falls draw by reseting the turn and placing the wonder again?


You can reset your turn, which undoes the reveal, but once you place Victoria Falls again, it reveals the same cards, so it doesn’t offer a way to ensure favorable cards appear.

At that point, you have no choice in what to do on your turn other than where to place Victoria Falls, so it’s not like you can view the revealed cards and change your mind about whether to place the falls. However, it could theoretically help you decide what wonder to replace if you have to replace one. There are many scenarios I can think of where knowing which and how many colonies will be revealed and which cards will not appear in the next round, if there is one, can help you determine which wonder to replace.

Still though, I think it’s not sufficiently common that it’s necessary to address, since MaBi is only fixing bugs at this point, and I think the fix would be a major task. But, of course, that’s up to him.
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