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MaBiWeb Forum Index
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  Topic: Commerce next to a Ziggurat
apple_sauced

Replies: 2
Views: 4570

PostForum: Ur   Posted: Sun Aug 26, 2007 8:21 pm   Subject: Commerce next to a Ziggurat
In game 12122, I have a commerce tile bordered by two ziggurats owned by another player. I'm aware that tiles with Ziggurats no longer perform their special function, but I see nothing in the rules to ...
  Topic: Feature request: determine turn order
apple_sauced

Replies: 6
Views: 7701

PostForum: Hansa   Posted: Thu Jun 07, 2007 7:04 pm   Subject: Feature request: determine turn order
For hansa, I would just request that the game creator be able to assign turn order. Maybe all participants would have to agree to this? I see how it is complicated, but it seems that in most cases the ...
  Topic: Feature request: determine turn order
apple_sauced

Replies: 6
Views: 7701

PostForum: Hansa   Posted: Tue May 22, 2007 6:00 pm   Subject: Feature request: determine turn order
As turn order is clearly a big factor in Hansa (having just suffered through several games where I played after a dominant player), it would be nice if there was an option to have this not be random. ...
  Topic: Samurai: random starting hands option
apple_sauced

Replies: 4
Views: 8061

PostForum: News   Posted: Fri Apr 13, 2007 12:32 am   Subject: Samurai: random starting hands option
Thanks! This is really helpful!
 
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