Username:
Password:
Create an account
Home
·
Game Manager
·
Forums
·
Your Account
Login
Username
Password
Don't have an account yet? You can
create one
.
Site Sections
·
Home
·
Game Manager
·
Forums
·
Private Messages
·
Your Account
Game Manager
·
Your games
·
Waiting games
·
Create new game
·
Running games
·
Richelieu
·
ShadowEmperor
·
Gods
·
Kreta
·
Ur
·
Mykerinos
·
YearDragon
·
Nations
·
Completed games
Recent News
MaBiWeb: Forums
MaBiWeb :: Post a reply
Forum FAQ
Search
Usergroups
Profile
Log in to check your private messages
Log in
MaBiWeb Forum Index
->
Nations
Post a reply
Username
Subject
Message body
Emoticons
View more Emoticons
Font colour:
Default
Dark Red
Red
Orange
Brown
Yellow
Green
Olive
Cyan
Blue
Dark Blue
Indigo
Violet
White
Black
Font size:
Tiny
Small
Normal
Large
Huge
Close Tags
[quote="LordChambers"][quote="Wario83"]Hey LordChambers, did you ever get around to compiling all the data from games to see if there was an appreciable difference in winrate for different Nations and seat order?[/quote] No, I didn't. But since you reminded me, I just checked the responses, and we just got to 101 Dynasty results in January 2019. I'm looking at the results now and will spit out a table or two.[/quote]
Options
HTML is
OFF
BBCode
is
ON
Smilies are
OFF
Disable BBCode in this post
All times are GMT + 1 Hour
Jump to:
Select a forum
MaBiWeb
----------------
News
General
Bug reports
Italian forum
Games released
----------------
Nations
In the Year of the Dragon
Mykerinos
Ur
Kreta
Gods
In the Shadow of the Emperor
Samurai
Richelieu
Hansa
Topic review
Author
Message
LordChambers
Posted: Sun Feb 10, 2019 1:24 am
Post subject:
Wario83 wrote:
Hey LordChambers, did you ever get around to compiling all the data from games to see if there was an appreciable difference in winrate for different Nations and seat order?
No, I didn't. But since you reminded me, I just checked the responses, and we just got to 101 Dynasty results in January 2019. I'm looking at the results now and will spit out a table or two.
Wario83
Posted: Fri Feb 08, 2019 1:43 pm
Post subject:
Hey LordChambers, did you ever get around to compiling all the data from games to see if there was an appreciable difference in winrate for different Nations and seat order?
LordChambers
Posted: Wed Jan 30, 2019 12:57 am
Post subject: Fastest/Slowest Players and average times
I analyzed my
game history
to find out what the average game lengths are. Here's a table.
Code:
Player Count #completed(n) Quickest (Days) Longest (Days) AVG Length (Days)
2er 11 0.2 20 5.5
3er 4 9 22 14.8
4er 34 18 124 49.2
5er 8 33 73 47.8
6er 2 46 68 57.0
Across all game sizes, each additional player adds an average 9.7 days to the game length. I've had some terrible experiences with 4ers, which skew this trend line. The sample sizes are low as well. These numbers reflect only completed games, and not games where a player disappeared.
I wanted to shout out the players with whom I've had my top 25% fastest 4ers:
Albikows
jonlavinder
wildfighter
DanSan1
Nutlai
whip
Mockingjay
Bamboleo44
judgelau
gibedmond
EdeKowalksi
nations
douglaslei
Talaborn
Fiann
Hammurabi
sillue
Wario83
H_B
Eki
Here are the players in my 10% longest 4ers:
Gamerhood
Altor
Mockingjay
Johnsonwater
gibedmond
pew
nooby
There are two accounts on both lists, which shows how this analysis really doesn't work to find slow players, since its often that one player holds up a game while everyone else suffers. As well, a "slow" player in a game may just have a poor timezone or schedule to play soon after the last player. Turn order matters too. Consider players in North America and Hong Kong (16 hour difference) who both check their tables before going to bed (2200 local time) and again in the morning (800 local time). If the North American player followings the Hong Kong player in turn order, he will likely let 8 hours lapse on his turn. If instead he staffs up a military unit and causes the Hong Kong player to follow him, then the lapse occurs during the Hong Kong player's turn. If the other players at the table are in Asia this may reduce the total table wait. If they are in North America it will probably increase the total wait.
Obviously the solution is to check frequently throughout the day so the problem of sleep is the longest delay a table faces.
Powered by
phpBB
© 2001, 2005 phpBB Group
Forums ©
MaBiWeb copyright © 2006 by MaBi
PHP-Nuke
Copyright © 2005 by Francisco Burzi.
Page Generation: 0.03 Seconds